Difference between revisions of "Trollworld Mad Eye"

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== Function ==
 
== Function ==
 
[[Image:Menu_Bar_Button_MadEye.png|frame|right|image title]]
 
[[Image:Menu_Bar_Button_MadEye.png|frame|right|image title]]
[[Bild:GUI IrresAuge Übersicht.jpg|thumb|left|600px|Map of ''Mad Eye'']]
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[[image:GUI IrresAuge Übersicht.jpg|thumb|left|600px|Map of ''Mad Eye'']]
 
If one summons his Mad Eye on first level, it shows the vicinity of the palace in the distance of a field.
 
If one summons his Mad Eye on first level, it shows the vicinity of the palace in the distance of a field.
 
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Revision as of 10:14, 16 May 2009


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Working on this article at the moment: A........
Mad Eye
Building Mad Eye.png
Function: Range of sight

Hero monitoring

Prerequisite
Stone Root: Level 1

Ignorance is most dangerous. Everybody is well-advised to develop and upgrade the Mad Eye. Crazy view of distant countries is the reward. Attacking heroes are fast recognised and movements of other heroes can be pursued.

Every upgrade increases the view radius by one field. The maximum upgrade amounts to 43. Then the whole map turns out visible.


Function

image title

If one summons his Mad Eye on first level, it shows the vicinity of the palace in the distance of a field.

Bild:001.png Here you find the current palaces, sentinels and heroes located in the valley.
Bild:002.png This is the detailed map. With the mouse you can shift the look at the details. The form of the symbols on a field marks palaces, heroes or artefacts. The colour of the symbols shows their amount.
Bild:003.png On this map you overlook the whole empire of Xhodon. It is possible to navigate with the mouse. If you select the artifacts in the field "Search" (4), these are indicated in form of red points.
Bild:004.png Here you can search artefacts, sentinels and coordinates. However, without Magic Eye only sentinels within your range of sight are indicated.
Bild:005.png Here you can fade in and out the different map information.

Legend

Heroes
1-2 Heroes 1 - 2
3-6 Heroes 3 - 6
7-10 Heroes 7 - 10
11-20 Heroes 11 - 20
Palaces
1-2 Palaces 1 - 2
3-4 Palaces 3 - 4
5-6 Palaces 5 - 6
7-8 Palaces 7 - 8
9-10 Palaces 9 - 10
Sentinels
Sentinel Level 1 Level 1
Sentinel Level 2 Level 2
Sentinel Level 3 Level 3
Sentinel Level 4 Level 4
Sentinel Level 5 Level 5
Sentinel Level 6 Level 6
Sentinel Level 7 Level 7
Sentinel Level 8 Level 8
Sentinel Level 9 Level 9
Sentinel Level A Level A
Various
War Camp War Camp

Upgrade Costs of Mad Eye

Icon Incomplete.png This article/paragraph is incomplete or needs further explanation.
  • Building upgrade costs from level 15 any 5 levels
  • Formulae for upgrading costs

Formulae for Upgrade Costs of Mad Eye

  1. Herbs = 823 * level2
  2. Crystals = 1132 * level2
  3. Power Stones = 565 * level2
  4. Gold Resin = 734 * level2
  5. Mana = 602,7 * level

Then you have to use the round-to-even method.

Supposition in the Diskussion

Building costs for well-chosen levels

Notice: The entire table is temporarily here

Upgrade Upgrading costs
Level Herbs Crystals Power Stones Gold Resin Mana (1 Tick)
5 20.575 28.300 14.125 18.350 3.014
10 82.300 113.200 56.500 73.400 6.027
15 185.175 254.700 127.125 165.150 9.041
20 329.200 452.800 226.000 293.600 12.054