Difference between revisions of "Valley"

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m (New page: {{Translate|needs categories}} Each Area is divided into 21 subsections called '''Valleys'''. These are the smallest surface unit of measure in which one can reside. A valley is where...)
 
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{{Translate|needs categories}}
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Each [[area]] is divided into 21 subsections called '''Valleys'''. These are the smallest surface unit of measure in which one can reside.
Each [[Area]] is divided into 21 subsections called '''Valleys'''. These are the smallest surface unit of measure in which one can reside.
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A valley is where a magician plants their [[Tree of Life]], out of which a [[Palace]] will form. It is not possible to create more than one palace in a single valley.
 
A valley is where a magician plants their [[Tree of Life]], out of which a [[Palace]] will form. It is not possible to create more than one palace in a single valley.
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;Example
 
;Example
 
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:{|border="0" cellpadding="0" cellspacing="0"
|style="text-align:right;" |<u>10:15</u>
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|style="text-align:right;" |<u>10 : 15</u>
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|&nbsp;:&nbsp;
 
|<u>3</u>
 
|<u>3</u>
 
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|Valley
 
|Valley
 
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[[de:Tal]]
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[[Category:Game Concepts]]
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[[Category:Index]]

Latest revision as of 18:57, 16 May 2009

Each area is divided into 21 subsections called Valleys. These are the smallest surface unit of measure in which one can reside.

A valley is where a magician plants their Tree of Life, out of which a Palace will form. It is not possible to create more than one palace in a single valley.

The last coordinate of the coordinate system represents the valley.

Example
10 : 15  :  3
 
Area   Valley