Difference between revisions of "Dwarfworld Sentinels 7"

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(New page: {{revise-dwarf|Example Sentinel is wrong.}} {{Nav_Sentinelb}} <!--{{NavWelten|sitename=Sentinel 7}}--> === Attacking Sentinels === left Attacking se...)
 
(Example Sentinel)
Line 18: Line 18:
 
|Name1=Minotaurs
 
|Name1=Minotaurs
 
|Count1=497
 
|Count1=497
|Attack1=16
+
|Attack1=20
|Defence1=32
+
|Defence1=20
|Health1=128
+
|Health1=170
  
 
|Name2=Gryphons
 
|Name2=Gryphons
|Count2= 454
+
|Count2=454
|Attack2=17
+
|Attack2=22
|Defence2=35
+
|Defence2=22
|Health2=140
+
|Health2=190
  
 
|Name3=Blood Alps
 
|Name3=Blood Alps
|Count3= 14011
+
|Count3=14011
|Attack3=19
+
|Attack3=23
|Defence3=38
+
|Defence3=23
|Health3=152
+
|Health3=210
  
 
|Name4=Cyclopes
 
|Name4=Cyclopes
|Count4= 22847
+
|Count4=22847
|Attack4=20
+
|Attack4=25
|Defence4=40
+
|Defence4=25
 
|Health4=160
 
|Health4=160
  
 
|Name5=Manticores
 
|Name5=Manticores
|Count5= 530
+
|Count5=530
|Attack5=22
+
|Attack5=28
|Defence5=45
+
|Defence5=28
|Health5=180
+
|Health5=230
  
 
|Name6=Behemoths
 
|Name6=Behemoths
|Count6= 2066
+
|Count6=2066
|Attack6=25
+
|Attack6=35
|Defence6=50
+
|Defence6=35
|Health6=200
+
|Health6=260
  
 
|Name7=Ogres
 
|Name7=Ogres
|Count7= 10463
+
|Count7=10463
|Attack7=30
+
|Attack7=40
|Defence7=60
+
|Defence7=40
|Health7=240
+
|Health7=300
  
 
|Name8=Sand Worms
 
|Name8=Sand Worms
|Count8= 424
+
|Count8=424
|Attack8=37
+
|Attack8=50
|Defence8=75
+
|Defence8=50
|Health8=300
+
|Health8=390
  
 
|Herb_Essences=68.609.356
 
|Herb_Essences=68.609.356

Revision as of 21:11, 8 September 2010

Icon Revise.png This article/paragraph is being updated for Dwarf. Information is still lacking.
Example Sentinel is wrong.


Attacking Sentinels

Icon Sentinel Level7.png

Attacking sentinels will not earn your hero experience for killed sentinel creatures. Only your own casualties will give some experience.

To slay sentinels of level 7, a minimum of about 3'000'000 Goblins (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 6 million or more.

You will need up to 300'000 Unicorn Carts to carry the loot.

Defending Sentinels

To defend a sentinel, move a hero to its valley and set his defence status to "Valley defence". Setting the defence status to "Area defence" will not defend sentinels as they do not count as allied units.

Example Sentinel

Other Sentinels level 7 may be stronger or weaker. Accordingly, they leave more of less loot for you.

Name Count
(ca.)
Attack
(total)
Defence
(total)
Life Force
(total)
Sentinel Minotaurs 497 9,940 9,940 84,490
Sentinel Gryphons 454 9,988 9,988 86,260
Sentinel Blood Alps 14011 322,253 322,253 2,942,310
Sentinel Cyclopes 22847 571,175 571,175 3,655,520
Sentinel Manticores 530 14,840 14,840 121,900
Sentinel Behemoths 2066 72,310 72,310 537,160
Sentinel Ogres 10463 418,520 418,520 3,138,900
Sentinel Sand Worms 424 21,200 21,200 165,360
Total 1,440,226 1,440,226 10,731,900
Resources Resources Herb Essences.png Herb Essences Resources Crystal Splinters.png Crystal Splinters Resources Power Stones.png Power Stones Resources Gold Resin.png Gold Resin
68.609.356 68.931.466 16.330.959 6.087.872