Difference between revisions of "Items"
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− | {{ | + | {{Template:NavItem}} |
− | [[Image: | + | [[Image:Menu_Bar_Button_Items.png|frame|Button ''Items'' in the [[Menu Bar]] ]] |
+ | |||
+ | You will find weapons and clothes during the game which you can equip to your [[magician]]. You can see your inventory by clicking the "Items" button in the [[menu bar]]. | ||
+ | |||
+ | |||
+ | |||
+ | The stats of most items are random, but there are rare set items which give extra bonuses if you wear all parts of the set at the same time. | ||
+ | |||
+ | Every item has a level from 1 to 21. High level items have stronger bonuses than low level items. | ||
+ | |||
+ | |||
+ | |||
+ | == Sets == | ||
+ | There are sets for each [[alignment]]: light and shadow. All items of one set have the same requirement. If you equip and activate all items of one set, you will get a bonus additionally to the items' individual effects. A special type of set are the league item sets. One part of them is given to ranks 1 to 3 of each [[league]] on evaluation and have the same stats for both alignments. ''Note: Even though the stats are the same, you can only wear league items of your alignment.'' | ||
+ | |||
+ | == Item effects == | ||
+ | The following chart shows which attributes an item can have. | ||
+ | |||
+ | {| border="1" cellpadding="2" cellspacing="0" style="text-align:center; empty-cells:show;" | ||
+ | |+ align="bottom" | <sup>possible Item bonuses</sup> | ||
+ | ! rowspan="2" style="background-color:#{{ColorTitleBox}}; width:280px;" | Effect | ||
+ | ! colspan="7" style="background-color:#{{ColorTitleBox}}; width:255px;" | Item | ||
+ | |- | ||
+ | | style="background-color:#{{ColorTitleBox}}; width:35px;" | <small>Head</small> | ||
+ | | style="background-color:#{{ColorTitleBox}}; width:35px;" | <small>Weapon</small> | ||
+ | | style="background-color:#{{ColorTitleBox}}; width:35px;" | <small>Shoes</small> | ||
+ | | style="background-color:#{{ColorTitleBox}}; width:35px;" | <small>Ring</small> | ||
+ | | style="background-color:#{{ColorTitleBox}}; width:35px;" | <small>Amulet</small> | ||
+ | | style="background-color:#{{ColorTitleBox}}; width:35px;" | <small>Torso</small> | ||
+ | | style="background-color:#{{ColorTitleBox}}; width:35px;" | <small>Hands</small> | ||
+ | |- | ||
+ | | style="text-align:left;" | Increased production [[Herb Essences]] | ||
+ | | <!--Helmet--> | ||
+ | | [[Image:Resources Herb Essences.png|20px|Herb Essences]]<!--Weapon--> | ||
+ | | [[Image:Resources Herb Essences.png|20px|Herb Essences]]<!--Shoes--> | ||
+ | | <!--Ring--> | ||
+ | | <!--Amulet--> | ||
+ | | <!--Robe--> | ||
+ | | <!--Shield--> | ||
+ | |- | ||
+ | | style="text-align:left;" | Increased production [[Crystal Splinters]] | ||
+ | | <!--Helmet--> | ||
+ | | <!--Weapon--> | ||
+ | | <!--Shoes--> | ||
+ | | <!--Ring--> | ||
+ | | [[Image:Resources Crystal Splinters.png|20px|Crystal Splinters]]<!--Amulet--> | ||
+ | | <!--Robe--> | ||
+ | | [[Image:Resources Crystal Splinters.png|20px|Crystal Splinters]]<!--Shield--> | ||
+ | |- | ||
+ | | style="text-align:left;" | Increased production [[Power Stones]] | ||
+ | | <!--Helmet--> | ||
+ | | [[Image:Resources Power Stones.png|20px|Power Stones]]<!--Weapon--> | ||
+ | | [[Image:Resources Power Stones.png|20px|Power Stones]]<!--Shoes--> | ||
+ | | <!--Ring--> | ||
+ | | <!--Amulet--> | ||
+ | | <!--Robe--> | ||
+ | | <!--Shield--> | ||
+ | |- | ||
+ | | style="text-align:left;" | Increased production [[Gold Resin]] | ||
+ | | [[Image:Resources Gold Resin.png|20px|Gold Resin]]<!--Helmet--> | ||
+ | | <!--Weapon--> | ||
+ | | <!--Shoes--> | ||
+ | | <!--Ring--> | ||
+ | | <!--Amulet--> | ||
+ | | <!--Robe--> | ||
+ | | [[Image:Resources Gold Resin.png|20px|Gold Resin]]<!--Shield--> | ||
+ | |- | ||
+ | | style="text-align:left;" | Increased production [[Mana]] | ||
+ | | <!--Helmet--> | ||
+ | | <!--Weapon--> | ||
+ | | <!--Shoes--> | ||
+ | | <!--Ring--> | ||
+ | | [[Image:Resources Mana.png|20px|Mana]]<!--Amulet--> | ||
+ | | [[Image:Resources Mana.png|20px|Mana]]<!--Robe--> | ||
+ | | <!--Shield--> | ||
+ | |- | ||
+ | | style="text-align:left;" | Increased capacity [[Secret Cavern]] | ||
+ | | [[Image:Icon Secret Cavern.png|Secret Cavern capacity]]<!--Helmet--> | ||
+ | | <!--Weapon--> | ||
+ | | <!--Shoes--> | ||
+ | | <!--Ring--> | ||
+ | | <!--Amulet--> | ||
+ | | [[Image:Icon Secret Cavern.png|Secret Cavern capacity]]<!--Robe--> | ||
+ | | <!--Shield--> | ||
+ | |- | ||
+ | | style="text-align:left;" | Increased item drop chance from [[sentinels]] | ||
+ | | <!--Helmet--> | ||
+ | | ✓<!--Weapon--> | ||
+ | | <!--Shoes--> | ||
+ | | <!--Ring--> | ||
+ | | ✓<!--Amulet--> | ||
+ | | <!--Robe--> | ||
+ | | <!--Shield--> | ||
+ | |- | ||
+ | | style="text-align:left;" | Increased resource loot from sentinels | ||
+ | | <!--Helmet--> | ||
+ | | <!--Weapon--> | ||
+ | | <!--Shoes--> | ||
+ | | [[Image:Icon Sentinel Resources.png|20px|Sentinel resources]]<!--Ring--> | ||
+ | | <!--Amulet--> | ||
+ | | <!--Robe--> | ||
+ | | <!--Shield--> | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Conversion]] of Sentinel Creatures | ||
+ | | [[Image:Sentinel_Icon_21px.png|20px|Sentinels]]<!--Helmet--> | ||
+ | | <!--Weapon--> | ||
+ | | <!--Shoes--> | ||
+ | | <!--Ring--> | ||
+ | | <!--Amulet--> | ||
+ | | <!--Robe--> | ||
+ | | [[Image:Sentinel_Icon_21px.png|20px|Sentinels]]<!--Shield--> | ||
+ | |- | ||
+ | | style="text-align:left;" | Increased [[Artefact]] bonus | ||
+ | | <!--Helmet--> | ||
+ | | <!--Weapon--> | ||
+ | | <!--Shoes--> | ||
+ | | [[Image:Artefact-green.png|20px|Suléancrystal]]<!--Ring--> | ||
+ | | <!--Amulet--> | ||
+ | | <!--Robe--> | ||
+ | | <!--Shield--> | ||
+ | |- | ||
+ | | style="text-align:left;" | Increased attack against Light/Shadow<br>Decreased attack against Shadow/Light | ||
+ | | <!--Helmet--> | ||
+ | | <!--Weapon--> | ||
+ | | [[Image:League_Setitem_123-4.png|20px|Attack vs. Light/Shadow]]<!--Shoes--> | ||
+ | | [[Image:League_Setitem_123-4.png|20px|Attack vs. Light/Shadow]]<!--Ring--> | ||
+ | | <!--Amulet--> | ||
+ | | <!--Robe--> | ||
+ | | <!--Shield--> | ||
+ | |- | ||
+ | | style="text-align:left;" | Increased defence against Light/Shadow<br>Decreased defence against Shadow/Light | ||
+ | | <!--Helmet--> | ||
+ | | <!--Weapon--> | ||
+ | | <!--Shoes--> | ||
+ | | [[Image:League_Setitem_123-3.png|20px|Defence vs. Light/Shadow]]<!--Ring--> | ||
+ | | <!--Amulet--> | ||
+ | | [[Image:League_Setitem_123-3.png|20px|Defence vs. Light/Shadow]]<!--Robe--> | ||
+ | | <!--Shield--> | ||
+ | |- | ||
+ | | style="text-align:left;" | Increased attack | ||
+ | | <!--Helmet--> | ||
+ | | [[Image:Icon Attack.png|Attack]]<!--Weapon--> | ||
+ | | <!--Shoes--> | ||
+ | | <!--Ring--> | ||
+ | | [[Image:Icon Attack.png|Attack]]<!--Amulet--> | ||
+ | | <!--Robe--> | ||
+ | | <!--Shield--> | ||
+ | |- | ||
+ | | style="text-align:left;" | Increased defence | ||
+ | | <!--Helmet--> | ||
+ | | <!--Weapon--> | ||
+ | | <!--Shoes--> | ||
+ | | <!--Ring--> | ||
+ | | <!--Amulet--> | ||
+ | | <!--Robe--> | ||
+ | | [[Image:Icon Defence.png|Defence]]<!--Shield--> | ||
+ | |- | ||
+ | | style="text-align:left;" | Increased life force | ||
+ | | <!--Helmet--> | ||
+ | | <!--Weapon--> | ||
+ | | [[Image:Icon Life.png|Life]]<!--Shoes--> | ||
+ | | <!--Ring--> | ||
+ | | <!--Amulet--> | ||
+ | | [[Image:Icon Life.png|Life]]<!--Robe--> | ||
+ | | <!--Shield--> | ||
+ | |} | ||
+ | |||
+ | '''Hint:''' The production bonuses of several items are calculated separately. The bonuses are always rounded up, so the actually bonus income is higher than it'll be, if you calculate the bonus altogether (shown in the box on the right side of the inventory. | ||
+ | |||
+ | ''Example:'' Your [[tree of life]] produces 45 mana per tick. Your shoes give a bonus of 1.5% on mana, your necklace 0.6%, and your vest 2.3%. In the box will be shown "+4.4% mana", which would be +2 mana per tick. But actually they count separately, so it's 1.5% of 45 for the shoes (+1), 0.6% of 45 for the necklace (+1), and 2.3% of 45 for the vest (+2), which would be a total increase of +4 mana per tick. | ||
+ | |||
+ | == Sources == | ||
+ | === Sentinels === | ||
+ | Every group of [[sentinels]] level 2 or higher has a small chance to drop an item. Stronger sentinels have a higher drop rate. | ||
+ | |||
+ | '''Hint:''' Remember to have a connected 3x3 slots field in your inventory free for the biggest item, a torso piece, before you go into a fight. If there is no fitting space for an item you find, it will be destroyed immediately. | ||
+ | |||
+ | |||
+ | === Awards === | ||
+ | When the [[leagues]] are rearranged, the 3 best of each league will get a league set item. Apart from buying them at the [[Bazaar]], this is the only way to get those league set items. | ||
+ | |||
+ | |||
+ | |||
+ | == Equipping items == | ||
+ | To equip your magician with an item, you must meet its requirements, which are mentioned in the item description. These requirements are certain levels in your [[skills]], so do not just spend your skill points gained by [[meditation|meditating]] on any skill. Instead, wait until you get an item that actually needs you to invest your skill points. | ||
+ | |||
+ | An item needs to get ''activated'' after you equipped it for its bonuses work. This will cost you a rune or one hour worth of mana production of your main palace. | ||
+ | |||
+ | == Destroying Items == | ||
+ | To destroy an item, drag and drop it to the "rift" next to the inventory. The destroyed item is irrecoverably lost. | ||
+ | |||
+ | |||
+ | |||
+ | |||
[[de:Items]] | [[de:Items]] | ||
+ | [[es:Objetos]] | ||
+ | |||
[[Category:Items|!Items]] | [[Category:Items|!Items]] | ||
[[Category:Index]] | [[Category:Index]] |
Latest revision as of 02:25, 9 September 2010
You will find weapons and clothes during the game which you can equip to your magician. You can see your inventory by clicking the "Items" button in the menu bar.
The stats of most items are random, but there are rare set items which give extra bonuses if you wear all parts of the set at the same time.
Every item has a level from 1 to 21. High level items have stronger bonuses than low level items.
Contents
Sets
There are sets for each alignment: light and shadow. All items of one set have the same requirement. If you equip and activate all items of one set, you will get a bonus additionally to the items' individual effects. A special type of set are the league item sets. One part of them is given to ranks 1 to 3 of each league on evaluation and have the same stats for both alignments. Note: Even though the stats are the same, you can only wear league items of your alignment.
Item effects
The following chart shows which attributes an item can have.
Effect | Item | ||||||
---|---|---|---|---|---|---|---|
Head | Weapon | Shoes | Ring | Amulet | Torso | Hands | |
Increased production Herb Essences | |||||||
Increased production Crystal Splinters | |||||||
Increased production Power Stones | |||||||
Increased production Gold Resin | |||||||
Increased production Mana | |||||||
Increased capacity Secret Cavern | |||||||
Increased item drop chance from sentinels | ✓ | ✓ | |||||
Increased resource loot from sentinels | |||||||
Conversion of Sentinel Creatures | |||||||
Increased Artefact bonus | |||||||
Increased attack against Light/Shadow Decreased attack against Shadow/Light |
|||||||
Increased defence against Light/Shadow Decreased defence against Shadow/Light |
|||||||
Increased attack | |||||||
Increased defence | |||||||
Increased life force |
Hint: The production bonuses of several items are calculated separately. The bonuses are always rounded up, so the actually bonus income is higher than it'll be, if you calculate the bonus altogether (shown in the box on the right side of the inventory.
Example: Your tree of life produces 45 mana per tick. Your shoes give a bonus of 1.5% on mana, your necklace 0.6%, and your vest 2.3%. In the box will be shown "+4.4% mana", which would be +2 mana per tick. But actually they count separately, so it's 1.5% of 45 for the shoes (+1), 0.6% of 45 for the necklace (+1), and 2.3% of 45 for the vest (+2), which would be a total increase of +4 mana per tick.
Sources
Sentinels
Every group of sentinels level 2 or higher has a small chance to drop an item. Stronger sentinels have a higher drop rate.
Hint: Remember to have a connected 3x3 slots field in your inventory free for the biggest item, a torso piece, before you go into a fight. If there is no fitting space for an item you find, it will be destroyed immediately.
Awards
When the leagues are rearranged, the 3 best of each league will get a league set item. Apart from buying them at the Bazaar, this is the only way to get those league set items.
Equipping items
To equip your magician with an item, you must meet its requirements, which are mentioned in the item description. These requirements are certain levels in your skills, so do not just spend your skill points gained by meditating on any skill. Instead, wait until you get an item that actually needs you to invest your skill points.
An item needs to get activated after you equipped it for its bonuses work. This will cost you a rune or one hour worth of mana production of your main palace.
Destroying Items
To destroy an item, drag and drop it to the "rift" next to the inventory. The destroyed item is irrecoverably lost.