Difference between revisions of "Trollworld Crystal Tower"

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|Level1=3
 
|Level1=3
 
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With the '''Crystal Tower''' you have conjured a mighty weapon. In case of an enemy's malicious attack your Crystal Tower fires automatically at everything that has a whiff of life. Inflicts 80 damage per level each round. At the same time it raises the defence value of the Creatures present. With each level this effect increases by 1%.
With the '''Crystal Tower''' you have summoned a mighty weapon. In case of an attack the tower automatically shoots at everything with more than one breath of life. He does 80 damage per level every fighting round. Moreover he raises the defensive value of your creatures in the palace. This effect is strengthened with every level by 1%.
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== Conjuring costs ==
 
== Conjuring costs ==
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(use ''common'' rounding method)
 
(use ''common'' rounding method)
  
{| border="1" cellspacing="0" cellpadding="5" rules="all" style="border:solid 1px #{{ColorBorder}}; border-collapse:collapse; background-color:#{{ColorBackground}}; empty-cells:show;"
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{{Building Data
| bgcolor="#{{ColorTitleBox}}" | '''Upgrade to'''
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|Column_Title=-
| bgcolor="#{{ColorTitleBox}}" colspan="4" align="center" | '''Conjuring costs'''
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|Essn_Title=Herb Essences
|-
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|Crys_Title=Crystal Splinters
| bgcolor="#{{ColorTitleBox}}" align="center" | '''Level'''  
+
|Powr_Title=Power Stones
| bgcolor="#{{ColorTitleBox}}" | '''Herb Essences'''  
+
|Mana_Title=Mana
| bgcolor="#{{ColorTitleBox}}" | '''Crystal Splinters'''
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| bgcolor="#{{ColorTitleBox}}" | '''Power Stones'''
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|1_Levl=1
| bgcolor="#{{ColorTitleBox}}" | '''Mana (1 tick)'''
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|1_Essn=2'022
|-
+
|1_Crys=3'631
! 3
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|1_Powr=812
| style="text-align:right" | 18'198
+
|1_Gold=
| style="text-align:right" | 32'679
+
|1_Mana=431
| style="text-align:right" | 7'308
+
|1_Pnts=
| style="text-align:right" | 1'292
+
|1_Valu=
|-
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! 5
+
|2_Levl=3
| style="text-align:right" | 50'550
+
|2_Essn=18'198
| style="text-align:right" | 90'775
+
|2_Crys=32'679
| style="text-align:right" | 20'300
+
|2_Powr=7'308
| style="text-align:right" | 2'153
+
|2_Gold=
|-
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|2_Mana=1'292
! 8
+
|2_Pnts=
| style="text-align:right" | 129'408
+
|2_Valu=
| style="text-align:right" | 232'384
+
 
| style="text-align:right" | 51'968
+
|3_Levl=5
| style="text-align:right" | 3'444
+
|3_Essn=50'550
|-
+
|3_Crys=90'775
! 10
+
|3_Powr=20'300
| style="text-align:right" | 202'200
+
|3_Gold=
| style="text-align:right" | 363'100
+
|3_Mana=2'153
| style="text-align:right" | 81'200
+
|3_Pnts=
| style="text-align:right" | 4'305
+
|3_Valu=
|-
+
 
! 13
+
|4_Levl=10
| style="text-align:right" | 341'718
+
|4_Essn=202'200
| style="text-align:right" | 613'639
+
|4_Crys=363'100
| style="text-align:right" | 137'228
+
|4_Powr=81'200
| style="text-align:right" | 5'597
+
|4_Gold=
|-
+
|4_Mana=4'305
! 15
+
|4_Pnts=
| style="text-align:right" |
+
|4_Valu=
| style="text-align:right" |
+
 
| style="text-align:right" |
+
|5_Levl=15
| style="text-align:right" |
+
|5_Essn=
|-
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|5_Crys=
! 20
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|5_Powr=
| style="text-align:right" |
+
|5_Gold=
| style="text-align:right" |
+
|5_Mana=
| style="text-align:right" |
+
|5_Pnts=
| style="text-align:right" |  
+
|5_Valu=
|-
+
 
! ...
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|6_Levl=20
|
+
|6_Essn=
|
+
|6_Crys=
|
+
|6_Powr=
|
+
|6_Gold=
|}
+
|6_Mana=
 +
|6_Pnts=
 +
|6_Valu=
 +
 
 +
|7_Levl=30
 +
|7_Essn=
 +
|7_Crys=
 +
|7_Powr=
 +
|7_Gold=
 +
|7_Mana=
 +
|7_Pnts=
 +
|7_Valu=
 +
 
 +
|8_Levl=40
 +
|8_Essn=
 +
|8_Crys=
 +
|8_Powr=
 +
|8_Gold=
 +
|8_Mana=
 +
|8_Pnts=
 +
|8_Valu=
 +
 
 +
|9_Levl=50
 +
|9_Essn=
 +
|9_Crys=
 +
|9_Powr=
 +
|9_Gold=
 +
|9_Mana=
 +
|9_Pnts=
 +
|9_Valu=
 +
}}
  
 
[[de:Kristallturm]]
 
[[de:Kristallturm]]
 
[[Category:Buildings]]
 
[[Category:Buildings]]
 
[[Category:Index]]
 
[[Category:Index]]

Latest revision as of 22:12, 9 September 2010


Crystal Tower
Building Crystal Tower.png
Function: Defends the Palace against attackers
Prerequisite
Palace Courtyard: Level 3

With the Crystal Tower you have conjured a mighty weapon. In case of an enemy's malicious attack your Crystal Tower fires automatically at everything that has a whiff of life. Inflicts 80 damage per level each round. At the same time it raises the defence value of the Creatures present. With each level this effect increases by 1%.

Conjuring costs

These formulas are only suppositions!

Conjuring costs Herb Essences = 2022 * level2
Conjuring costs Crystal Splinters = 3631 * level2
Conjuring costs Power Stones =  812 * level2
Conjuring costs Mana =  430.5 * level

(use common rounding method)

Conjuration
to Level
Costs Points -
Herb Essences Crystal Splinters Power Stones Mana
1 2'022 3'631 812 431
3 18'198 32'679 7'308 1'292
5 50'550 90'775 20'300 2'153
10 202'200 363'100 81'200 4'305
15
20
30
40
50