Difference between revisions of "Trollworld Crystal Tower"

From Xhodon
Jump to: navigation, search
(Conjuring costs)
 
(One intermediate revision by one other user not shown)
Line 8: Line 8:
 
|Level1=3
 
|Level1=3
 
}}
 
}}
With the '''Crystal Tower''' you have conjured a mighty weapon. In case of an enemy's malicious attack your Crystal Tower fires automatically at everything that has a whiff of life. Inflicts 80 damage per level each round. At the same time it raises the defence value of the Creatures present. With each level this effect becomes stronger.
+
With the '''Crystal Tower''' you have conjured a mighty weapon. In case of an enemy's malicious attack your Crystal Tower fires automatically at everything that has a whiff of life. Inflicts 80 damage per level each round. At the same time it raises the defence value of the Creatures present. With each level this effect increases by 1%.
  
 
== Conjuring costs ==
 
== Conjuring costs ==

Latest revision as of 22:12, 9 September 2010


Crystal Tower
Building Crystal Tower.png
Function: Defends the Palace against attackers
Prerequisite
Palace Courtyard: Level 3

With the Crystal Tower you have conjured a mighty weapon. In case of an enemy's malicious attack your Crystal Tower fires automatically at everything that has a whiff of life. Inflicts 80 damage per level each round. At the same time it raises the defence value of the Creatures present. With each level this effect increases by 1%.

Conjuring costs

These formulas are only suppositions!

Conjuring costs Herb Essences = 2022 * level2
Conjuring costs Crystal Splinters = 3631 * level2
Conjuring costs Power Stones =  812 * level2
Conjuring costs Mana =  430.5 * level

(use common rounding method)

Conjuration
to Level
Costs Points -
Herb Essences Crystal Splinters Power Stones Mana
1 2'022 3'631 812 431
3 18'198 32'679 7'308 1'292
5 50'550 90'775 20'300 2'153
10 202'200 363'100 81'200 4'305
15
20
30
40
50