Difference between revisions of "Trollworld Sentinels 6"
From Xhodon
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Attacking sentinels will not earn your hero experience for killed sentinel [[creatures]]. Only your own casualties will give some experience. | Attacking sentinels will not earn your hero experience for killed sentinel [[creatures]]. Only your own casualties will give some experience. | ||
− | To slay sentinels of level 6 | + | To slay sentinels of level 6 in two rounds a minimum of about 7'500'000 [[Goblins]] (or creatures of equivalent strength) is required. To win in one round, attack with 15 million or more. |
You will need up to 16'250 [[Unicorn Carts]] to carry the loot. | You will need up to 16'250 [[Unicorn Carts]] to carry the loot. |
Revision as of 02:52, 8 June 2011
Attacking Sentinels
Attacking sentinels will not earn your hero experience for killed sentinel creatures. Only your own casualties will give some experience.
To slay sentinels of level 6 in two rounds a minimum of about 7'500'000 Goblins (or creatures of equivalent strength) is required. To win in one round, attack with 15 million or more.
You will need up to 16'250 Unicorn Carts to carry the loot.
Defending Sentinels
To defend a sentinel, move a hero to its valley and set his defence status to "Valley defence". Setting the defence status to "Area defence" will not defend sentinels as they do not count as allied units.
Example Sentinel
Other Sentinels level 6 may be stronger or weaker. Accordingly, they leave more of less loot for you.