Difference between revisions of "Dwarfworld Sentinels A"

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(Example Sentinel)
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{{revise-dwarfExample Sentinel is wrong.}}
 
 
{{Nav_Sentinelb}}
 
{{Nav_Sentinelb}}
 
<!--{{NavWelten|sitename=Sentinel 1}}-->
 
<!--{{NavWelten|sitename=Sentinel 1}}-->
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Attacking sentinels will not earn your hero experience for killed sentinel [[creatures]]. Only your own casualties will give some experience.
 
Attacking sentinels will not earn your hero experience for killed sentinel [[creatures]]. Only your own casualties will give some experience.
  
To slay sentinels of level A, a minimum of 350-400 [[Goblins]] (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 600 or more.
+
To slay sentinels of level A, a minimum of 250-400 [[Dwarfworld Goblins|Goblins]] (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 600 or more.
 +
{{SentAPCalculator
 +
|Life=1500
 +
}}
 +
You will need up to 70 [[Dwarfworld Unicorn Carts|Unicorn Carts]] to carry the loot.
  
You will need up to 70 [[Unicorn Carts]] to carry the loot.
+
Sentinels A are practically the same as [[Dwarfworld Sentinels 2]], but they will not give you [[item]]s. (They also tend to be slightly stronger while giving less loot.) Sentinels A carry an [[artefact]]. If this artefact belongs to your [[League]], it will be transferred to your main palace upon defeating the sentinel. If the artefact belonged to a different league, it will respawn somewhere else with a new Sentinel A.
 
+
Sentinels A are practically the same as [[Sentinels 2]], but they will not give you [[item]]s. (They also tend to be slightly stronger while giving less loot.) Sentinels A carry an [[artefact]]. If this artefact belongs to your [[League]], it will be transferred to your main palace upon defeating the sentinel. If the artefact belonged to a different league, it will respawn somewhere else with a new Sentinel A.
+
  
 
=== Defending Sentinels ===
 
=== Defending Sentinels ===
To defend a sentinel, move a hero to its valley and set his defence status to "[[Valley defence]]". Setting the defence status to "[[Area defence]]" will not defend sentinels as they do not count as allied units.
+
To defend a sentinel, move a hero to its valley and set his defense status to "[[Valley defense]]". Setting the defense status to "[[Area defense]]" will not defend sentinels as they do not count as allied units.
  
 
=== Example Sentinel ===
 
=== Example Sentinel ===
 
''Other Sentinels level A may be stronger or weaker. Accordingly, they leave more of less loot for you.''
 
''Other Sentinels level A may be stronger or weaker. Accordingly, they leave more of less loot for you.''
 
{{Infobox_Sentinel
 
{{Infobox_Sentinel
|Name1=Gnomes
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|Name1=[[Dwarfworld Gnomes|Gnomes]]
 
|Count1=1
 
|Count1=1
 
|Attack1=3
 
|Attack1=3
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|Health1=20
 
|Health1=20
  
|Name2=Will-O'-The-Wisps
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|Name2=[[Dwarfworld Will O Wisps|Will-O'-Wisps]]
 
|Count2=4
 
|Count2=4
 
|Attack2=3
 
|Attack2=3
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|Health2=24
 
|Health2=24
  
|Name3=Skraelings
+
|Name3=[[Dwarfworld Skraeling|Skraelings]]
 
|Count3=7
 
|Count3=7
 
|Attack3=4
 
|Attack3=4
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|Health3=28
 
|Health3=28
  
|Name4=Wart Venom Rats
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|Name4=[[Dwarfworld Wart Venom Rats|Wart Venom Rats]]
 
|Count4=4
 
|Count4=4
 
|Attack4=4
 
|Attack4=4
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|Health4=32
 
|Health4=32
  
|Name5=Sylphs
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|Name5=[[Dwarfworld Sylphs|Sylphs]]
 
|Count5=1
 
|Count5=1
 
|Attack5=5
 
|Attack5=5
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|Health5=36
 
|Health5=36
  
|Name6=Midgard Snakes
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|Name6=[[Dwarfworld Midgard Snakes|Midgard Snakes]]
 
|Count6=15
 
|Count6=15
 
|Attack6=5
 
|Attack6=5
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|Health6=40
 
|Health6=40
  
|Name7=Nymphs
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|Name7=[[Dwarfworld Nymphs|Nymphs]]
 
|Count7=7
 
|Count7=7
 
|Attack7=6
 
|Attack7=6
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|Health7=44
 
|Health7=44
  
|Name8=Climbing Plants
+
|Name8=[[Dwarfworld Climbing Plants|Climbing Plants]]
 
|Count8=2
 
|Count8=2
 
|Attack8=7
 
|Attack8=7

Latest revision as of 17:19, 30 October 2011


Attacking Sentinels

Icon Sentinel LevelA.png

Attacking sentinels will not earn your hero experience for killed sentinel creatures. Only your own casualties will give some experience.

To slay sentinels of level A, a minimum of 250-400 Goblins (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 600 or more.

Scenario AP Needed
Kill All Horde 1,500
One Round 1,050
Two Rounds 525
Three Rounds 350
Four Rounds 263


You will need up to 70 Unicorn Carts to carry the loot.

Sentinels A are practically the same as Dwarfworld Sentinels 2, but they will not give you items. (They also tend to be slightly stronger while giving less loot.) Sentinels A carry an artefact. If this artefact belongs to your League, it will be transferred to your main palace upon defeating the sentinel. If the artefact belonged to a different league, it will respawn somewhere else with a new Sentinel A.

Defending Sentinels

To defend a sentinel, move a hero to its valley and set his defense status to "Valley defense". Setting the defense status to "Area defense" will not defend sentinels as they do not count as allied units.

Example Sentinel

Other Sentinels level A may be stronger or weaker. Accordingly, they leave more of less loot for you.

Name Count
(ca.)
Attack
(total)
Defence
(total)
Life Force
(total)
Sentinel Gnomes 1 3 3 20
Sentinel Will-O'-Wisps 4 12 12 96
Sentinel Skraelings 7 28 28 196
Sentinel Wart Venom Rats 4 16 16 128
Sentinel Sylphs 1 5 5 36
Sentinel Midgard Snakes 15 75 75 600
Sentinel Nymphs 7 42 42 308
Sentinel Climbing Plants 2 14 14 96
Total 195 195 1,480
Resources Resources Herb Essences.png Herb Essences Resources Crystal Splinters.png Crystal Splinters Resources Power Stones.png Power Stones Resources Gold Resin.png Gold Resin
22'973 19'523 3'452 1'870