Difference between revisions of "Dwarfworld Sentinels 7"
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Attacking sentinels will not earn your hero experience for killed sentinel [[creatures]]. Only your own casualties will give some experience. | Attacking sentinels will not earn your hero experience for killed sentinel [[creatures]]. Only your own casualties will give some experience. | ||
− | To slay sentinels of level 7, a minimum of about 5'000'000 [[Goblins]] (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 35 million or more. | + | To slay sentinels of level 7, a minimum of about 5'000'000 [[Dwarfworld Goblins|Goblins]] (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 35 million or more. |
− | + | {{SentAPCalculator | |
− | You will need up to 300'000 [[Unicorn Carts]] to carry the loot. (?) | + | |Life=53000000 |
+ | }} | ||
+ | You will need up to 300'000 [[Dwarfworld Unicorn Carts|Unicorn Carts]] to carry the loot. (?) | ||
=== Defending Sentinels === | === Defending Sentinels === | ||
− | To defend a sentinel, move a hero to its valley and set his | + | To defend a sentinel, move a hero to its valley and set his defense status to "[[Valley defense]]". Setting the defense status to "[[Area defense]]" will not defend sentinels as they do not count as allied units. |
=== Example Sentinel === | === Example Sentinel === | ||
Line 17: | Line 19: | ||
{{Infobox_Sentinel | {{Infobox_Sentinel | ||
|Name1=Minotaurs | |Name1=Minotaurs | ||
− | |Count1= | + | |Count1=57855 |
|Attack1=20 | |Attack1=20 | ||
|Defence1=20 | |Defence1=20 | ||
|Health1=170 | |Health1=170 | ||
− | |Name2=Gryphons | + | |Name2=[[Dwarfworld Gryphons|Gryphons]] |
− | |Count2= | + | |Count2=29375 |
|Attack2=22 | |Attack2=22 | ||
|Defence2=22 | |Defence2=22 | ||
|Health2=190 | |Health2=190 | ||
− | |Name3=Blood Alps | + | |Name3=[[Dwarfworld Blood Alps|Blood Alps]] |
− | |Count3= | + | |Count3=17949 |
|Attack3=23 | |Attack3=23 | ||
|Defence3=23 | |Defence3=23 | ||
|Health3=210 | |Health3=210 | ||
− | |Name4=Cyclopes | + | |Name4=[[Dwarfworld Cyclopes|Cyclopes]] |
− | |Count4= | + | |Count4=82519 |
|Attack4=25 | |Attack4=25 | ||
|Defence4=25 | |Defence4=25 | ||
|Health4=160 | |Health4=160 | ||
− | |Name5=Manticores | + | |Name5=[[Dwarfworld Manticores|Manticores]] |
− | |Count5= | + | |Count5=40969 |
|Attack5=28 | |Attack5=28 | ||
|Defence5=28 | |Defence5=28 | ||
|Health5=230 | |Health5=230 | ||
− | |Name6= | + | |Name6=[[Dwarfworld Behemoth|Behemoth]] |
− | |Count6= | + | |Count6=19975 |
|Attack6=35 | |Attack6=35 | ||
|Defence6=35 | |Defence6=35 | ||
|Health6=260 | |Health6=260 | ||
− | |Name7=Ogres | + | |Name7=[[Dwarfworld Ogres|Ogres]] |
− | |Count7= | + | |Count7=8526 |
|Attack7=40 | |Attack7=40 | ||
|Defence7=40 | |Defence7=40 | ||
|Health7=300 | |Health7=300 | ||
− | |Name8=Sand Worms | + | |Name8=[[Dwarfworld Sand Worms|Sand Worms]] |
− | |Count8= | + | |Count8=8559 |
|Attack8=50 | |Attack8=50 | ||
|Defence8=50 | |Defence8=50 | ||
|Health8=390 | |Health8=390 | ||
− | |Herb_Essences= | + | |Herb_Essences=26.127.364 |
− | |Crystal_Splinters= | + | |Crystal_Splinters=26.350.676 |
− | |Power_Stones= | + | |Power_Stones=7.704.223 |
− | |Gold_Resin= | + | |Gold_Resin=5.230.627 |
}} | }} | ||
Latest revision as of 17:21, 30 October 2011
This article/paragraph is being updated for Dwarf. Information is still lacking. Example Sentinel is wrong. |
Attacking Sentinels
Attacking sentinels will not earn your hero experience for killed sentinel creatures. Only your own casualties will give some experience.
To slay sentinels of level 7, a minimum of about 5'000'000 Goblins (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 35 million or more.
Scenario | AP Needed |
---|---|
Kill All Horde | 53,000,000 |
One Round | 37,100,000 |
Two Rounds | 18,550,000 |
Three Rounds | 12,366,667 |
Four Rounds | 9,275,000 |
You will need up to 300'000 Unicorn Carts to carry the loot. (?)
Defending Sentinels
To defend a sentinel, move a hero to its valley and set his defense status to "Valley defense". Setting the defense status to "Area defense" will not defend sentinels as they do not count as allied units.
Example Sentinel
Other Sentinels level 7 may be stronger or weaker. Accordingly, they leave more of less loot for you.
Name | Count (ca.) |
Attack (total) |
Defence (total) |
Life Force (total) | |
---|---|---|---|---|---|
Minotaurs | 57855 | 1,157,100 | 1,157,100 | 9,835,350 | |
Gryphons | 29375 | 646,250 | 646,250 | 5,581,250 | |
Blood Alps | 17949 | 412,827 | 412,827 | 3,769,290 | |
Cyclopes | 82519 | 2,062,975 | 2,062,975 | 13,203,040 | |
Manticores | 40969 | 1,147,132 | 1,147,132 | 9,422,870 | |
Behemoth | 19975 | 699,125 | 699,125 | 5,193,500 | |
Ogres | 8526 | 341,040 | 341,040 | 2,557,800 | |
Sand Worms | 8559 | 427,950 | 427,950 | 3,338,010 | |
Total | 6,894,399 | 6,894,399 | 52,901,110 | ||
Resources | Herb Essences | Crystal Splinters | Power Stones | Gold Resin | |
26.127.364 | 26.350.676 | 7.704.223 | 5.230.627 |