Difference between revisions of "Hall (Chat)"

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{{Translate|Working on this article at the moment: Alexa22 so hab mir das mal durchgelesen wie man das hier reinsetzen soll! ganz ehrlich ich hab so gut wie nichts verstanden, hoff nun mal das mit das einer ganz logisch und einfach mal erklären kann thx}}
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{{Translate|Needs revision!}}
[[Image:Menu_Bar_Link_HallChat.png|frame|image title]]
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{{remark|Bitte das Kontextmenü im Chat anpassen, da stehen zur Zeit noch deutsche Begriffe.}}
 +
The '''Hall''' is a text messaging system (chat) based on ''IRC'' (''Internet Relay Chat''). You find details to the IRC at [http://en.wikipedia.org/wiki/Irc Wikipedia].
  
The hall is a text-based chat on the basis of the IRC. One finds details to the IRC with Wikipedia.
+
In the hall you find many players who can answer questions and help you with problems, or who just meet and have a chat. While visiting the hall you should always stand to the [http://forum.xhodon.co.uk/viewtopic.php?f=9&t=12 Hall Rules].
  
In the hall one finds many players who can answer questions and help in problems, or which just want to meet and blether. Nevertheless, besides, one should always keep to the hall rules.
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== Accessing the Hall ==
Table of contents
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=== ...from the game ===
[Hide]
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[[Image:Menu_Bar_Link_HallChat.png|frame|Link ''HallChat'' in the [[Menu Bar]] ]]
 +
By clicking the link "''HallChat''" in the [[menu bar]] you open a new frame at the bottom of the screen. By default the chat frame opens automatically after login. In your [[profile]] at menu item "''Account Settings''" you can disable the automatic connection establishment.
 +
*The hall's frame dimensions can be changed by grabbing the upper frame border with the mouse cursor and dragging it into the new position.
 +
*If you press and hold <small><span style="border:0.2em solid; border-color:#DDDDDD #BBBBBB #BBBBBB #DDDDDD; padding:0 0.4em; background:#EEEEEE; white-space:nowrap;">Ctrl</span></small> while clicking the link "''HallChat''", the chat will open in a new browser window.
  
    * 1 access to the hall
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{{important
          * 1.1... from the game
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|title=Please note:
          * 1.2... with an external client
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|content=The ports 6641 and 843 must not be restricted by a firewall, or else the connection attempt will fail and the chat frame will output a ''SecurityErrorEvent'' message!}}
                + 1.2.1 Find out of the server password
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                + 1.2.2 Find out of the Nickserv password
+
                      # 1.2.2.1 short instructions
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                      # 1.2.2.2 Schritt-für-Schritt-Anleitung
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    * 2 constructions
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    * 3 commands
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          * 3.1 universal
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          * 3.2 players ignore
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          * 3.3 commands for the channel operator
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          * 3.4 object menus in the user's list
+
          * 3.5 keyboard functions
+
          * 3.6 Smilies
+
  
 +
=== ...with an external client ===
 +
If you prefer using some external client software for chatting, you need the following connection data:
 +
* IP-Adresse: ''78.47.132.50''
 +
* Server name: ''chat.xhodon.de''
 +
* Port: ''6641''
  
 +
-- As of 01/21/2014
 +
Port 6610 appears to be the new port for external connections.
  
Access to the hall
 
  
... from the game
+
Your nickname in the chat has to be identical to your name in the game.
  
[[Image:Menu_Bar_Link_HallChat.png|frame|image title]]
+
==== Finding out the server password ====
Link to the hall chat in the menu bar
+
To establish the connection the server you need its password. This password is your private ''Session-ID'' within [[Xhodon]]. When connecting to the IRC server, you '''have to''' be logged on to the game!
  
About the button "Hall" in the menu bar one opens a new window range in the lower display margin. In an account invested anew the chat opens normally while logging in. In the profile under "account settings" one can switch off this.
+
Be sure to close the ingame chat before trying to connect with an external client, because you cannot be connected twice with the same nickname. In this case the server will terminate your connection.
  
    * The window size of the hall can be changed with the mouse.  
+
You can figure out the ''Session-ID'' as follows:
(Please, for it with the mouse go to the upper margin of the chat, until the arrow of the mouse changes in another icon. Hold afterwards the left mouse button pressed and drag the chat with the mouse greater or smaller)
+
*In the game start the chat by clicking the link "''Hall Chat''" in the [[menu bar]].
    * If one holds during opening the button "STRG" pressed, the chat window opens in a new tabulator.
+
*As soon as the chat starts, open the page's source code.
 +
::If you use the web browser ''Firefox'', open the menu "''View''" and click the menu item "''View page source''".
 +
::If you use ''Internet Explorer'', open the menu "''View''" and click the menu item "''Source''".
 +
*In the source code look for a paragraph that looks like this:
 +
<frameset rows="100%,180">
 +
<frame src="index.php" name="xhodon">
 +
<frame src="<nowiki>http://chat.xhodon.de/chat_en/ ?game_path=http://en1.xhodon.co.uk/xhodon/&port=6641
 +
&user=Username&pass=abcdefghijklmnopqrstuvwxyzabcdef&Channel[]=Halle&Channel[]=GildenChannel</nowiki>" name="hox">
 +
</frameset>
 +
The 32-digit code behind <tt>&pass=</tt> is the needed ''Session-ID'' and as well the server password (in the example the password is "abcdefghijklmnopqrstuvwxyzabcdef").
  
 +
This ID changes every time you log on to the game. So each time you have to figure it out anew and enter it into the connection settings in your chat client.
  
Tip!
+
==== Finding out the NickServ password ====
 +
If you like to use all functions of the chat (register channels, access secured channels etc.), you must log on to NickServ. The needed password has to be figured out by monitoring the network traffic using some appropriate ''network analysis software''.
  
So that the chat functions, the ports ports 6660 and 843 must be released if necessary in the firewall.  
+
===== Short instructions =====
Otherwise it can come to a SecurityErrorEvent error!
+
You monitor the network traffic between your browser and the chat server while establishing the chat connection. You can use for example
 +
*[http://www.microsoft.com/Downloads/details.aspx?FamilyID=f4db40af-1e08-4a21-a26b-ec2f4dc4190d&displaylang=en Microsoft Network Monitor] or
 +
*[http://www.wireshark.org/download.html Wireshark].
 +
Search for the packets containing
 +
<pre>PRIVMSG NickServ :IDENTIFY abcdefghij</pre>
 +
In this example the needed password is "abcdefghij". Copy it to your chat client's connection setup, or identify manually using the command
 +
<pre>/msg NickServ identify abcdefghij</pre>
  
 +
[[Image:Screenshot_IRC_Password.jpg|thumb|600px|Screenshot of the Microsoft Network Monitor]]
 +
===== Step by step instructions =====
 +
In the following instructions it is assumed that you use the ''Microsoft Network Monitor'', see the link some lines above.
  
 +
The numbers in the picture correspond to the following steps:
 +
#First open a new capture tab by clicking on "''New Capture''".
 +
#Now click on the "''Capture Filter''" tab to enter a filter rule.
 +
#Enter the filter rule:<br/><tt>Tcp.DstPort == 6641 AND ContainsBin(FrameData, 0, "IDENTIFY")</tt>
 +
#...and confirm your input by clicking the button "''Apply''".
 +
#The filter rule now be displayed in the form field.
 +
#Now start the monitoring process by clicking the button "''Start''", then switch to your web browser and connect to the chat from within the game.
 +
#As soon as the hall chat opens successfully, the Network Monitor should "catch" a packet matching the entered filter. Stop the monitoring process now by clicking the button "''Stop''" (see no.6).
 +
#Select the packet and take a look at its details displayed in the lower right window area. You should find in this packet the text snippet<br/><tt>PRIVMSG NickServ :IDENTIFY abcdefghij</tt><br/>The 10-digit data word behind the "IDENTIFY" is the NickServ password you were looking for ("abcdefghij" in this example). Copy it to your chat client's connection setup, or identify manually using the command <pre>/msg NickServ identify abcdefghij</pre>
  
 +
== Structure ==
 +
The hall consists of many seperate "rooms" called "channels". Some of them are open to the public, others are private as for example some guild channels.
  
 +
The most important public channels are introduced below:
 +
* ''#hall'' &rarr; Most players meet here, this channel is entered by default when connecting to the chat from within the game. The ''[[Hall Guards]]'' moderate this channel. They maintain order and enforce the [http://forum.xhodon.co.uk/viewtopic.php?f=9&t=12 Hall Rules].
 +
* "''#Trading/Bartering-Troll''" &rarr; Here you can trade [[resources]] or find trading partners for exchanging [[pearls]].
 +
* "''#Newbie/Questions''" &rarr; In this channel you can ask questions concerning all aspects of the game. Here you will find ''Hall Guards'' and other experienced players who can serve with answers.
 +
* "''#To_the_Tavern''" Role playing is requested in this channel. For more detailed information about the channel and its rules, see the article [[Tavern (Chat)]].
  
.. with an external client
+
Besides there are [[guild]] channels, named after the respective guilds. Here the guild members meet. The channel can be protected, e.g. by setting a password.
  
Who would rather like to use external software for chatting, needs the following entries to the server:
+
You will automatically join to all these channels including your guild channel (if you are member of a guild) the second you enter the Hall Chat via the link in the game.
  
* IP-Adresse: 78.47.132.50
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== Commands ==
* Servername: chat_en
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*Enter a channel:
* Port: 6641
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'''/join''' ''#Channel''
  
Nickname in the chat must be the Ingame name.
+
*Enter a password-protected channel:
 +
'''/join''' ''#Channel Password''
  
 +
*Perform an action on a channel.
 +
'''/me''' ''text''
 +
/me will be replaced by your name, so use it in the third person, e.g. <tt>/me is happy.</tt>.
  
Find out of the server password
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*Perform an action on all channels:
 +
'''/ame''' ''text''
  
To the connection setup a server password is required. This password is own Session-ID with Xhodon. While one combines about his programme with the IRC, hence, one must be logged in with Xhodon!
+
=== Ignore users ===
Furthermore is to be noted that the Ingame chat must be closed, because, otherwise, the server IRC refuses the connection!
+
*Ignore a user in all channels as well as query messages:
One determines the Session-ID as follows:
+
'''/ignore''' ''Name''
  
    * One launches in the game the chat by click on the link Hall chat, see picture.
+
*Stop ignoring a user:
    * As soon as the chat opens, one lets himself indicate the source program of the page.
+
'''/unignore''' ''Name''
          * With Firefox one clicks in addition in the menu "View" on the unterdot "Page source program indicate".
+
          * In the Internet Explorer the menu is called also "view" and the unterdot "Source program".
+
    * In the source program one finds a paragraph which looks in possibly so:
+
  
<frameset rows="100%,180">
+
*Show list of all ignored users:
<frame src="index.php" name="xhodon">
+
'''/ignores'''
<frame src="http://chat.xhodon.de/chat/?user=Username&pass=abcdefghijklmnopqrstuvwxyzabcdef
+
  &channel[]=Halle&channel[]=Gildenchannel" name="hox">
+
</frameset>
+
  
The 32-figure code behind &pass = is the searched Session-ID and with it the server password (in the example "abcdefghijklmnopqrstuvwxyzabcdef").
+
=== Commands for a Channels Founder and Operators ===
 +
To operate an own channel you have to register it first:
 +
'''/msg ChanServ REGISTER''' ''#Channel Password Description''
 +
This password is the password for granting founder status, not for accessing the channel.
  
These ID changes with every logging in into the game and must be determined, hence, with every connecting to the server anew and be entered in the server settings of the client. This procedure should be still simplified.
+
After registering you are the channel's founder and each time you join it (if you logged on to NickServ) you automatically get founder status.
  
Find out of the Nickserv password
+
{{important
 +
|title=Please note:
 +
|content=Only the channel founder can transfer his privileges to another user. Should the founder leave the guild or quit playing Xhodon, it is essential that he transfers the founder status onto somebody else or drops the channel registration before he leaves.}}
  
If one liked to use all functions of the chat (in addition belong registering of own rooms or also the automatic assignment of rights with the entrance of a space), one must log in, in addition, with the Nickserv. The password necessary in addition can be read out with the help of network analysers.
+
To transfer the founder's privileges use the following command:
Short instructions
+
'''/msg ChanServ SET''' ''#Channel'' '''FOUNDER''' ''NewFounder''
  
One records the net traffic of Firefox during the connection setup of the chat applet (e.g., with the Microsoft Network monitor or Wireshark) and searches the packing which contains the PRIVMSG Nickserv:IDENTIFY abcdefghij message. Now the searched password (in the example "abcdefghij") can be used in the client in the form/msg nickserv identify abcdefghij (e.g., in the performing).
+
The channel founder can drop the channel registration by using the command:
 +
'''/msg ChanServ DROP''' ''#Channel''
  
 +
There is the possibility to set a channel topic. Users will see this topic the second they join the channel or in the server's list of channels.
 +
'''/msg ChanServ TOPIC''' ''#Channel'' ''Text''
  
Step-by-Step-instructions
+
The channel founder can give privileges to other users, e.g. operator status (OP) (@) by using the command:
 +
'''/msg ChanServ AOP''' ''#Channel'' '''ADD''' ''Nickname''
  
The following instructions go out from the fact which is installed the Microsoft Network monitor (alternative download) and was launched.
+
The list of privileged users can be displayed by using the command:
 +
'''/msg ChanServ ACCESS''' ''#Channel'' '''LIST'''
  
----------------------------------------------------------Bild------------------------------------------------
+
To take away privileges, e.g. operator status, from a user type:
 +
'''/msg ChanServ AOP''' ''#Channel'' '''DEL''' ''Nickname''
  
 +
To give or take away other privileges use the commands:
  
The numbers in the picture correspond to the single steps.
+
half-op (%):
 +
'''/msg ChanServ HOP''' ''#Channel'' '''ADD''' ''Nickname''
 +
'''/msg ChanServ HOP''' ''#Channel'' '''DEL''' ''Nickname''
 +
voice (+):
 +
'''/msg ChanServ VOP''' ''#Channel'' '''ADD''' ''Nickname''
 +
'''/msg ChanServ VOP''' ''#Channel'' '''DEL''' ''Nickname''
  
  1. First a new Capture tab. is opened with a click on "New Capture".
+
A user with operator (@) rights may set a password to a channel. If the "set mlock" command is not used, the password will expire the second the last user leaves the channel.
  2. Now tab. is clicked on the "Capture of filter" to be able to enter a suitable filter.
+
'''/mode''' ''#Channel'' '''+k''' ''Password''
  3. As a filter becomes Tcp. DstPort == in 6660 AND ContainsBin (FrameData, 0, "IDENTIFY") entered...
+
  4... and with a click on "Apply" activates.
+
  5. Now the filter should be indicated in this field
+
  6. Now one can start with one click on "start" the recording process and in the browser the normal hall chat start.
+
  7. As soon as the chat was opened successfully, now a packing should stand in the list and the recording process is able about the "Stop" button (see 6.) will quit.
+
  8. If one has selected the packing, one sees in the window below on the right the contents of the Packets in the form PRIVMSG Nickserv:IDENTIFY abcdefghij
+
  
The part after the Identify (in the example "abcdefghij") is the 10-figure password and now can be used in the client in the form/msg nickserv identify abcdefghij (e.g., in the performing).
+
With the "set mlock" command the password is firmly saved by ChanServ and will not expire. This command is by default restricted to the channel founder.
 +
'''/msg ChanServ SET''' ''#Channel'' '''MLOCK +k''' ''Password''
  
Construction
+
Set or delete a ban for the user "''Name''" in the Channel "''#Channel''":
 +
'''/mode''' ''#Channel'' '''+b''' ''Name''
 +
'''/mode''' ''#Channel'' '''-b''' ''Name''
  
The hall exists of many single "rooms", called also "channel". Some of it are accessible to the public, others should remain private, as for example the guild channel.
+
Clear all bans in the Channel "''#Channel''":
 +
'''/msg chanserv''' '''clear''' ''#channel'' '''bans'''
  
In the following are introduced the most important channel.
+
=== User list and context menu ===
 +
If you right-click on a name in the user list a context menu opens containing the following commands:
 +
* "Open Profile" &rarr; Open the user's ingame [[profile]] in your browser
 +
* "Open Guild" &rarr; Open the user's guild's description in your browser
 +
* "Query" &rarr; Start a private chat with this user.
  
* #halle → most players meet Here. The hall guards present this channel, that is they maintain order here.
+
For using the following commands you need adequate privileges:
    * the guild channel, named after the respective guilds
+
* kick user &rarr; kick user out of the actual channel
      Here the guild members meet. The channel can be protected with a password.
+
* kick/ban &rarr; kick user out and ban him so he cannot rejoin
  
One reaches this channel, among the rest, about the links in the lower margin:
+
* Op &rarr; Grant operator status
 +
* Deop &rarr; Take away operator status
  
 +
* Hop &rarr; Grant half-op status
 +
* Dehop &rarr; Take away half-op status
  
 +
* Voice &rarr; Grant voice status
 +
* Devoice &rarr; Take away voice status
  
  
+
=== Keyboard function ===
"# Trade / Exchange" → Here can be traded with raw materials or be searched for exchange partner to the exchange by pearls.
+
* With <small><span style="border:0.2em solid; border-color:#DDDDDD #BBBBBB #BBBBBB #DDDDDD; padding:0 0.4em; background:#EEEEEE; white-space:nowrap;">&uarr;</span></small> and <small><span style="border:0.2em solid; border-color:#DDDDDD #BBBBBB #BBBBBB #DDDDDD; padding:0 0.4em; background:#EEEEEE; white-space:nowrap;">&darr;</span></small> you can navigate through your last contributions
+
* While typing a user's name you can automatically complete it by pressing <small><span style="border:0.2em solid; border-color:#DDDDDD #BBBBBB #BBBBBB #DDDDDD; padding:0 0.4em; background:#EEEEEE; white-space:nowrap;">Ctrl</span></small>.
# "# Beginners / questions" in this channel can be put to questions to the game. Here one finds hall guard or other experienced players who have the suitable responses ready.
+
 
+
# "# Here Zur_Taverne" is welcome role play and a few special rules are valid it. Please, follows the article to the tavern.
+
 
+
If one enters the hall about the link in the game, all channels and if necessary own guild channel automatically open.
+
 
+
 
+
Commands
+
Universal
+
 
+
    * To enter another channel, one uses the command
+
 
+
    /join #channel
+
    /join #channel passwort
+
 
+
Thus one enters a password-protected channel.
+
 
+
    * To execute an "operation", one writes
+
 
+
/me text
+
 
+
Besides, is replaced/me with own name, e.g., "/me greets all persons present".
+
    With the command/ame the operation is sent in every channel in which one is.
+
 
+
Players ignore
+
/ignore name
+
 
+
Blanks all other statements of the user "name", in the channel as well as in the Query
+
 
+
    */unignore name
+
 
+
    Cancels the command/ignore
+
 
+
    */ignores
+
 
+
    Lists all users who are ignored by the user
+
 
+
Commands for the channel operator
+
 
+
So that you automatically receive OP rights, you must register your guild space first:
+
 
+
/msg ChanServ REGISTER #Channelname Passwort Beschreibung
+
 
+
This password is the password for the Founder, not for the access to the chat room (or channel).
+
 
+
Now one is the so-called Channel-Founder and gets with every logging in automatically founder's rights.
+
Attention
+
 
+
Only the founder himself can also transmit these rights. Should the player exit the guild or Xhodon, he should resign before absolutely his founder's rights for another player or lift the registration of the channel!
+
 
+
The passing on of the founder's rights is possible with following command:
+
 
+
/msg ChanServ SET #Channelname new founder FOUNDER
+
 
+
The Channel-Founder can delete the channel also again (or lift his registration). The suitable command is:
+
 
+
/msg ChanServ DROP #Channelname
+
 
+
There is the possibility to write welcoming message for everybody which enters the space:
+
 
+
/msg ChanServ TOPIC #Channelname text
+
 
+
Now the founder can enter the other masters on the auto OP list:
+
 
+
/msg ChanServ AOP #Channelname nickname ADD
+
/msg ChanServ AOP #Channelname nickname ADD
+
/msg ChanServ AOP #Channelname nickname ADD
+
...
+
 
+
Look one is able to come to himself the list:
+
 
+
/msg ChanServ AOP #Channelname LIST
+
 
+
Delete one is able to come somebody from the AOP list:
+
 
+
/msg ChanServ AOP #Channelname nickname DEL
+
 
+
If now the normal members should become, e.g., Half-OP (marked by the % character, instead of of character for full operators), this can be done with following commands:
+
 
+
/msg ChanServ HOP #Channelname nickname ADD
+
/msg ChanServ HOP #Channelname nickname ADD
+
/msg ChanServ HOP #Channelname nickname ADD
+
...
+
 
+
*/mode #channel +k passwort
+
 
+
    If a password places on the channel "#channel". The command assumes operator privileges. As soon as the last person exits the channel, this is closed and the password expires.
+
 
+
    */msg chanserv set #channel mlock +k passwort
+
 
+
    If a password places on the channel "#channel". The command assumes founder's privileges. However, on this occasion, the password is firmly saved in the channel and no more automatically deleted... should not be forgotten.
+
 
+
    */mode #channel-b name
+
 
+
    Deletes a spell for the user "name" in the channel "#channe
+
 
+
Object menu in the user's list
+
 
+
If one clicks with the right mouse button on a name in the user's list, an object menu opens. There one has following possibilities:
+
 
+
    * Profile open → profile of the user open
+
    * Guild page open → guild page of the user open
+
    * Query → private chat open to the user
+
 
+
The other functions assume that one has sufficient privileges (operator):
+
 
+
    * Play football → user from the channel throw
+
    * Play football and banish → user from the channel throw and any more do not let in
+
 
+
    * Op → Op (erator) privileges give
+
    * Deop → Op privileges take away
+
 
+
    * Hop → HalfOp privileges give
+
    * Dehop → HalfOp privileges take away
+
 
+
    * Voice → Voice privileges give
+
    * Devoice → Voice privileges take away
+
 
+
Keyboard functions
+
 
+
    * With the buttons arrow high and arrow-under it one can navigate by his last contributions
+
    * During the input of a user's name one can complete this with the button "STRG" automatically
+
 
+
Smilies
+
 
+
There are following Smilies:
+
:) please / smile
+
:( sadly / is disappointing
+
:D very much please / laugh
+
:P Tongue rausstrecken
+
;) wink
+
:o is surprised / frightened
+
:@ furiously
+
:$ blush / are ashamed
+
:S feel unwell
+
:W weeping
+
 
+
 
+
 
+
  
 +
=== Smilies ===
 +
The chat client that can be started from within the game supports the following graphical smilies:
 +
{|
 +
| style="padding-right:2em;" | <tt>:)</tt> || happy / smiling
 +
|-
 +
| style="padding-right:2em;" | <tt>:(</tt> || sad / disappointed
 +
|-
 +
| style="padding-right:2em;" | <tt>:D</tt> || very happy / laughing
 +
|-
 +
| style="padding-right:2em;" | <tt>:P</tt> || stick one's tongue out
 +
|-
 +
| style="padding-right:2em;" | <tt>;)</tt> || wink
 +
|-
 +
| style="padding-right:2em;" | <tt>:o</tt> || surprised / frightened
 +
|-
 +
| style="padding-right:2em;" | <tt>:@</tt> || angry
 +
|-
 +
| style="padding-right:2em;" | <tt>:$</tt> || blush / ashamed
 +
|-
 +
| style="padding-right:2em;" | <tt>:S</tt> || feel uncomfortable, feel below par
 +
|-
 +
| style="padding-right:2em;" | <tt>:W</tt> || cry
 +
|}
  
 
[[de:Halle_(Chat)]]
 
[[de:Halle_(Chat)]]
 
[[Category:Media]]
 
[[Category:Media]]
 
[[Category:Index]]
 
[[Category:Index]]

Latest revision as of 23:16, 21 January 2014

Icon Translate.png This article/paragraph needs to be translated or translation is in progress.
Needs revision!
Icon Revise.png Bitte das Kontextmenü im Chat anpassen, da stehen zur Zeit noch deutsche Begriffe.

The Hall is a text messaging system (chat) based on IRC (Internet Relay Chat). You find details to the IRC at Wikipedia.

In the hall you find many players who can answer questions and help you with problems, or who just meet and have a chat. While visiting the hall you should always stand to the Hall Rules.

Accessing the Hall

...from the game

Link HallChat in the Menu Bar

By clicking the link "HallChat" in the menu bar you open a new frame at the bottom of the screen. By default the chat frame opens automatically after login. In your profile at menu item "Account Settings" you can disable the automatic connection establishment.

  • The hall's frame dimensions can be changed by grabbing the upper frame border with the mouse cursor and dragging it into the new position.
  • If you press and hold Ctrl while clicking the link "HallChat", the chat will open in a new browser window.
Please note:

The ports 6641 and 843 must not be restricted by a firewall, or else the connection attempt will fail and the chat frame will output a SecurityErrorEvent message!

...with an external client

If you prefer using some external client software for chatting, you need the following connection data:

  • IP-Adresse: 78.47.132.50
  • Server name: chat.xhodon.de
  • Port: 6641

-- As of 01/21/2014 Port 6610 appears to be the new port for external connections.


Your nickname in the chat has to be identical to your name in the game.

Finding out the server password

To establish the connection the server you need its password. This password is your private Session-ID within Xhodon. When connecting to the IRC server, you have to be logged on to the game!

Be sure to close the ingame chat before trying to connect with an external client, because you cannot be connected twice with the same nickname. In this case the server will terminate your connection.

You can figure out the Session-ID as follows:

  • In the game start the chat by clicking the link "Hall Chat" in the menu bar.
  • As soon as the chat starts, open the page's source code.
If you use the web browser Firefox, open the menu "View" and click the menu item "View page source".
If you use Internet Explorer, open the menu "View" and click the menu item "Source".
  • In the source code look for a paragraph that looks like this:
<frameset rows="100%,180">
<frame src="index.php" name="xhodon">
<frame src="http://chat.xhodon.de/chat_en/ ?game_path=http://en1.xhodon.co.uk/xhodon/&port=6641
 &user=Username&pass=abcdefghijklmnopqrstuvwxyzabcdef&Channel[]=Halle&Channel[]=GildenChannel" name="hox">
</frameset>

The 32-digit code behind &pass= is the needed Session-ID and as well the server password (in the example the password is "abcdefghijklmnopqrstuvwxyzabcdef").

This ID changes every time you log on to the game. So each time you have to figure it out anew and enter it into the connection settings in your chat client.

Finding out the NickServ password

If you like to use all functions of the chat (register channels, access secured channels etc.), you must log on to NickServ. The needed password has to be figured out by monitoring the network traffic using some appropriate network analysis software.

Short instructions

You monitor the network traffic between your browser and the chat server while establishing the chat connection. You can use for example

Search for the packets containing

PRIVMSG NickServ :IDENTIFY abcdefghij

In this example the needed password is "abcdefghij". Copy it to your chat client's connection setup, or identify manually using the command

/msg NickServ identify abcdefghij
Screenshot of the Microsoft Network Monitor
Step by step instructions

In the following instructions it is assumed that you use the Microsoft Network Monitor, see the link some lines above.

The numbers in the picture correspond to the following steps:

  1. First open a new capture tab by clicking on "New Capture".
  2. Now click on the "Capture Filter" tab to enter a filter rule.
  3. Enter the filter rule:
    Tcp.DstPort == 6641 AND ContainsBin(FrameData, 0, "IDENTIFY")
  4. ...and confirm your input by clicking the button "Apply".
  5. The filter rule now be displayed in the form field.
  6. Now start the monitoring process by clicking the button "Start", then switch to your web browser and connect to the chat from within the game.
  7. As soon as the hall chat opens successfully, the Network Monitor should "catch" a packet matching the entered filter. Stop the monitoring process now by clicking the button "Stop" (see no.6).
  8. Select the packet and take a look at its details displayed in the lower right window area. You should find in this packet the text snippet
    PRIVMSG NickServ :IDENTIFY abcdefghij
    The 10-digit data word behind the "IDENTIFY" is the NickServ password you were looking for ("abcdefghij" in this example). Copy it to your chat client's connection setup, or identify manually using the command
    /msg NickServ identify abcdefghij

Structure

The hall consists of many seperate "rooms" called "channels". Some of them are open to the public, others are private as for example some guild channels.

The most important public channels are introduced below:

  • #hall → Most players meet here, this channel is entered by default when connecting to the chat from within the game. The Hall Guards moderate this channel. They maintain order and enforce the Hall Rules.
  • "#Trading/Bartering-Troll" → Here you can trade resources or find trading partners for exchanging pearls.
  • "#Newbie/Questions" → In this channel you can ask questions concerning all aspects of the game. Here you will find Hall Guards and other experienced players who can serve with answers.
  • "#To_the_Tavern" Role playing is requested in this channel. For more detailed information about the channel and its rules, see the article Tavern (Chat).

Besides there are guild channels, named after the respective guilds. Here the guild members meet. The channel can be protected, e.g. by setting a password.

You will automatically join to all these channels including your guild channel (if you are member of a guild) the second you enter the Hall Chat via the link in the game.

Commands

  • Enter a channel:
/join #Channel
  • Enter a password-protected channel:
/join #Channel Password
  • Perform an action on a channel.
/me text

/me will be replaced by your name, so use it in the third person, e.g. /me is happy..

  • Perform an action on all channels:
/ame text

Ignore users

  • Ignore a user in all channels as well as query messages:
/ignore Name
  • Stop ignoring a user:
/unignore Name
  • Show list of all ignored users:
/ignores

Commands for a Channels Founder and Operators

To operate an own channel you have to register it first:

/msg ChanServ REGISTER #Channel Password Description

This password is the password for granting founder status, not for accessing the channel.

After registering you are the channel's founder and each time you join it (if you logged on to NickServ) you automatically get founder status.

Please note:

Only the channel founder can transfer his privileges to another user. Should the founder leave the guild or quit playing Xhodon, it is essential that he transfers the founder status onto somebody else or drops the channel registration before he leaves.

To transfer the founder's privileges use the following command:

/msg ChanServ SET #Channel FOUNDER NewFounder

The channel founder can drop the channel registration by using the command:

/msg ChanServ DROP #Channel

There is the possibility to set a channel topic. Users will see this topic the second they join the channel or in the server's list of channels.

/msg ChanServ TOPIC #Channel Text

The channel founder can give privileges to other users, e.g. operator status (OP) (@) by using the command:

/msg ChanServ AOP #Channel ADD Nickname

The list of privileged users can be displayed by using the command:

/msg ChanServ ACCESS #Channel LIST

To take away privileges, e.g. operator status, from a user type:

/msg ChanServ AOP #Channel DEL Nickname

To give or take away other privileges use the commands:

half-op (%):

/msg ChanServ HOP #Channel ADD Nickname
/msg ChanServ HOP #Channel DEL Nickname

voice (+):

/msg ChanServ VOP #Channel ADD Nickname
/msg ChanServ VOP #Channel DEL Nickname

A user with operator (@) rights may set a password to a channel. If the "set mlock" command is not used, the password will expire the second the last user leaves the channel.

/mode #Channel +k Password

With the "set mlock" command the password is firmly saved by ChanServ and will not expire. This command is by default restricted to the channel founder.

/msg ChanServ SET #Channel MLOCK +k Password

Set or delete a ban for the user "Name" in the Channel "#Channel":

/mode #Channel +b Name
/mode #Channel -b Name

Clear all bans in the Channel "#Channel":

/msg chanserv clear #channel bans

User list and context menu

If you right-click on a name in the user list a context menu opens containing the following commands:

  • "Open Profile" → Open the user's ingame profile in your browser
  • "Open Guild" → Open the user's guild's description in your browser
  • "Query" → Start a private chat with this user.

For using the following commands you need adequate privileges:

  • kick user → kick user out of the actual channel
  • kick/ban → kick user out and ban him so he cannot rejoin
  • Op → Grant operator status
  • Deop → Take away operator status
  • Hop → Grant half-op status
  • Dehop → Take away half-op status
  • Voice → Grant voice status
  • Devoice → Take away voice status


Keyboard function

  • With and you can navigate through your last contributions
  • While typing a user's name you can automatically complete it by pressing Ctrl.

Smilies

The chat client that can be started from within the game supports the following graphical smilies:

:) happy / smiling
:( sad / disappointed
:D very happy / laughing
:P stick one's tongue out
;) wink
:o surprised / frightened
:@ angry
:$ blush / ashamed
:S feel uncomfortable, feel below par
:W cry