Difference between revisions of "Dwarfworld Sentinels 4"

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To slay sentinels of level 4, a minimum of about 20'000 [[Goblins]] (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 90'000 or more.
 
To slay sentinels of level 4, a minimum of about 20'000 [[Goblins]] (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 90'000 or more.
 
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{{SentAPCalculator
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|Life=142000
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}}
 
You will need up to 1'000 [[Unicorn Carts]] to carry the loot.
 
You will need up to 1'000 [[Unicorn Carts]] to carry the loot.
  
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{{Infobox_Sentinel
 
{{Infobox_Sentinel
|Name1=Mermaids
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|Name1=[[Dwarfworld Mermaids|Mermaids]]
 
|Count1=74
 
|Count1=74
 
|Attack1=8
 
|Attack1=8
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|Health1=52
 
|Health1=52
  
|Name2=Werewolves
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|Name2=[[Dwarfworld Werewolves|Werewolves]]
 
|Count2=91
 
|Count2=91
 
|Attack2=9
 
|Attack2=9
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|Health2=56
 
|Health2=56
  
|Name3=Gorgons
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|Name3=[[Dwarfworld Gorgons|Gorgons]]
 
|Count3=252
 
|Count3=252
 
|Attack3=10
 
|Attack3=10
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|Health3=66
 
|Health3=66
  
|Name4=Harpies
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|Name4=[[Dwarfworld Harpies|Harpies]]
 
|Count4=205
 
|Count4=205
 
|Attack4=11
 
|Attack4=11
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|Health4=70
 
|Health4=70
  
|Name5=Bald Eagles
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|Name5=[[Dwarfworld Bald Eagles|Bald Eagles]]
 
|Count5=240
 
|Count5=240
 
|Attack5=12
 
|Attack5=12
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|Health5=88
 
|Health5=88
  
|Name6=Morlocks
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|Name6=[[Dwarfworld Morlocks|Morlocks]]
 
|Count6=76
 
|Count6=76
 
|Attack6=13
 
|Attack6=13
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|Health6=100
 
|Health6=100
  
|Name7=Giant Marok Spiders
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|Name7=[[Dwarfworld Giant Marok Spiders|Giant Marok Spiders]]
 
|Count7=225
 
|Count7=225
 
|Attack7=14
 
|Attack7=14
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|Health7=110
 
|Health7=110
  
|Name8=Fire Devils
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|Name8=[[Dwarfworld Fire Devils|Fire Devils]]
 
|Count8=535
 
|Count8=535
 
|Attack8=15
 
|Attack8=15

Latest revision as of 17:20, 30 October 2011


Attacking Sentinels

Icon Sentinel Level4.png

Attacking sentinels will not earn your hero experience for killed sentinel creatures. Only your own casualties will give some experience.

To slay sentinels of level 4, a minimum of about 20'000 Goblins (or creatures of equivalent strength) is required. To keep casualties as low as possible, attack with 90'000 or more.

Scenario AP Needed
Kill All Horde 142,000
One Round 99,400
Two Rounds 49,700
Three Rounds 33,133
Four Rounds 24,850


You will need up to 1'000 Unicorn Carts to carry the loot.

Defending Sentinels

To defend a sentinel, move a hero to its valley and set his defense status to "Valley defense". Setting the defense status to "Area defense" will not defend sentinels as they do not count as allied units.

Example Sentinel

Other Sentinels level 4 may be stronger or weaker. Accordingly, they leave more of less loot for you.


Name Count
(ca.)
Attack
(total)
Defence
(total)
Life Force
(total)
Sentinel Mermaids 74 592 592 3,848
Sentinel Werewolves 91 819 819 5,096
Sentinel Gorgons 252 2,520 2,520 16,632
Sentinel Harpies 205 2,255 2,255 14,350
Sentinel Bald Eagles 240 2,880 2,880 21,120
Sentinel Morlocks 76 988 988 7,600
Sentinel Giant Marok Spiders 225 3,150 3,150 24,750
Sentinel Fire Devils 535 8,025 8,025 48,150
Total 21,229 21,229 141,546
Resources Resources Herb Essences.png Herb Essences Resources Crystal Splinters.png Crystal Splinters Resources Power Stones.png Power Stones Resources Gold Resin.png Gold Resin
302.386 322.973 96.852 69.967