Difference between revisions of "Dwarfworld Goblins"
From Xhodon
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Being only between 1 and 1.5 m they are capable of circumventing the foe fast and bringing them down. Goblins can not only be summoned easily without much effort, they are also agile and strong defenders if need be. Together in large hordes they are effective against any attacker. | Being only between 1 and 1.5 m they are capable of circumventing the foe fast and bringing them down. Goblins can not only be summoned easily without much effort, they are also agile and strong defenders if need be. Together in large hordes they are effective against any attacker. | ||
− | Their magical heritage causes a natural hate towards [[Stone Throwing Trolls]] and [[Fire Fairies]], making them especially dangerous to these opponents. [[Hysterical Centaurides]] and emotionless [[Ice Warriors]] put great fear in their hearts and make them more easily attackable. | + | Their magical heritage causes a natural hate towards [[Dwarfworld Stone Throwing Trolls | Stone Throwing Trolls]] and [[Dwarfworld Fire Fairies | Fire Fairies]], making them especially dangerous to these opponents. [[Dwarfworld Hysterical Centaurides | Hysterical Centaurides]] and emotionless [[Dwarfworld Ice Warriors | Ice Warriors]] put great fear in their hearts and make them more easily attackable. |
Goblins have snoots and hands like rats. Always moving around with slightly bent backs, Goblins run on all fours if need be. For protection Goblins use Light leather armour. Their favourite weapons are small, extremely sharp knives. Their dexterity can make one cut enough to bring down an even larger enemy. | Goblins have snoots and hands like rats. Always moving around with slightly bent backs, Goblins run on all fours if need be. For protection Goblins use Light leather armour. Their favourite weapons are small, extremely sharp knives. Their dexterity can make one cut enough to bring down an even larger enemy. |
Revision as of 23:48, 14 September 2010
Goblin
| |
Values | |
Attack: | 1 |
Defense: | {{{Defense}}} |
Life Force: | 25 |
Speed: | 4 tpa |
Points: | 5 |
Strengths | |
4fold: | Fire Fairies |
2fold: | Stone Throwing Trolls |
Weaknesses | |
4fold: | Hysterical Centaurides |
2fold: | Ice Warrior |
Summoning Costs | |
Herb Essences | 430 |
Crystal Splinters | 250 |
Power Stones | 120 |
Gold Resin | 0 |
Mana | 3 |
Summoned: | Xhodotorian Cocoon |
Room: | 12 |
Revival Costs | |
Power Stones | 120 |
Mushrooms | 3 |
Prerequisite | |
Xhodotorian Cocoon: | Level 1 |
Myth
Goblins are known by a number of degrading names such as scum of the horde, army rats etc. by Magicians and other members of the horde. But they are also known as small, agile, tricky, and insidious Creatures.
Being only between 1 and 1.5 m they are capable of circumventing the foe fast and bringing them down. Goblins can not only be summoned easily without much effort, they are also agile and strong defenders if need be. Together in large hordes they are effective against any attacker.
Their magical heritage causes a natural hate towards Stone Throwing Trolls and Fire Fairies, making them especially dangerous to these opponents. Hysterical Centaurides and emotionless Ice Warriors put great fear in their hearts and make them more easily attackable.
Goblins have snoots and hands like rats. Always moving around with slightly bent backs, Goblins run on all fours if need be. For protection Goblins use Light leather armour. Their favourite weapons are small, extremely sharp knives. Their dexterity can make one cut enough to bring down an even larger enemy.