Difference between revisions of "Dwarfworld Goblins"
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Revision as of 16:12, 18 January 2012
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Goblin
| |
Values | |
Attack: | 1 |
Defense: | 1 |
Life Force: | 25 |
Speed: | 4 tpa |
Points: | 5 |
Strengths | |
4fold: | Fire Fairies |
2fold: | Stone Throwing Trolls |
Weaknesses | |
4fold: | Hysterical Centaurides |
2fold: | Ice Warrior |
Summoning Costs | |
Herb Essences | 430 |
Crystal Splinters | 250 |
Power Stones | 120 |
Gold Resin | 0 |
Mana | 3 |
Summoned: | Xhodotorian Cocoon |
Room: | 12 |
Revival Costs | |
Power Stones | 120 |
Mushrooms | 3 |
Prerequisite | |
Xhodotorian Cocoon: | Level 1 |
Myth
Being only between 1 and 1.5 m they are capable of circumventing the foe fast and bringing them down. Goblins can not only be summoned easily without much effort, they are also agile and strong defenders if need be. Together in large hordes they are effective against any attacker.
Their magical heritage causes a natural hate towards Stone Throwing Trolls and Fire Fairies, making them especially dangerous to these opponents. Hysterical Centaurides and emotionless Ice Warriors put great fear in their hearts and make them more easily attackable.
Goblins have snoots and hands like rats. Always moving around with slightly bent backs, Goblins run on all fours if need be. For protection Goblins use Light leather armour. Their favourite weapons are small, extremely sharp knives. Their dexterity can make one cut enough to bring down an even larger enemy.