Sentinels
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The sentinels are guarding treasure like resources, ingredients, runes, items and artefacts.
There are 9 different types of sentinels in this world. Sometimes, but normally only at the beginning of month, special sentinels appear. These sentinels stand guard over a unique treasure, one of the mysterious artefacts .
Contents
Postioning
The positions of the sentinels are marked as coloured dragon heads in the Mad Eye. The colour is corresponding to the level of the sentinel. In the searchbar at the right you can choose, which level of sentinel you want to see (1-9, A or all)
Sentinel 1 | Sentinel 2 | Sentinel A | Sentinel 3 | Sentinel 4 |
Sentinel 5 | Sentinel 6 | Sentinel 7 | Sentinel 8 | Sentinel 9 |
Strategy
It is possible to spy on a sentinel before an attack to estimate the strength of its defence.
Attacking a sentinel
An attack on a sentinel does not yield experience points for the sentinel units that are killed. Experience points are rewarded for the own losses instead. Sentinel have different level, with different strength. You can see the level of a particular sentinel in your Mad Eye. The higher the level of a sentinel, the more resources and ingredients can be looted.
Defending a sentinel
Sentinels of level 2 or higher can be defended by a hero and his horde . So you have to be cautious when attacking a sentinel. If you want to defend a sentinel, your hero has to be at the same coordinates as the sentinel. The status of the hero has to be Valley Defence. If the status is Area Defence, only allied units are defended, not the neutral sentinels.
Outcome of an attack
Victory
If you win against a sentinel, its remaining units disappear and respawn at a different position of the world. Looted ingredients are credited to your profile immediately. Artefacts are transferred to your main palace and item are put in your item box. Only the transport of the resources is your own responsibility.
Defeat
If you are defeated by the sentinel, its remaining units guard the treasure until the sentinel is beaten.